Redis从入门到放弃系列(十) Cluster
本文例子基于:5.0.4
Redis Cluster集群高可用方案,去中心化,最基本三主多从,主从切换类似Sentinel,关于Sentinel内容可以查看编者另外一篇【Redis从入门到放弃系列(九) Sentinel】.
在Redis Cluster中,只存在index为0的数据库,而且其实Redis作为单线程,如果在同一个实例上创建多个库的话,也是需要上下文切换的.
slot
由于Redis Cluster是采用16384个slot来划分数据的,也就是说你当前插入的数据会存在不同的节点上,简而言之不支持比较复杂的多建操作(可以对key打上hash tags来解决).
我们说Cluster是按照16384个slot来划分数据的,那么是如何来确定一个key落在那个节点上呢?
//计算slot
HASH_SLOT = CRC16(key) mod 16384
每个节点会拥有一部分的slot,通过上述获取到具体key的slot即知道应该去哪儿找对应的节点啦.可是在网络中,一切都会有不存稳定因素,网络抖动.
当在Cluster中存在网络抖动的时候,当时间过长,有可能产生下线,其实原理跟Sentinel里面讲的很相似,因为都是依赖Gossip协议来实现的.可以通过以下配置来设置确定下线的时间.
//节点持续timeout的时间,才认定该节点出现故障,需要进行主从切换,
cluster-node-timeout
//作为上面timeout的系数来放大时间
cluster-replica-validity-factor
由于数据是按照16384个slot去划分的,那么当我们在请求某个key到错误的节点,这时候key不在该节点上,Redis会向我们发送一个错误
-MOVED 3999 127.0.0.1:6381
该消息是提示我们该key应该是存在127.0.0.1这台服务器上面的3999slot,这时候就需要我们的redis客户端去纠正本地的slot映射表,然后请求对应的地址.
增删集群节点
当我们在增加或者删除某个节点的时候,其实就只是将slot从某个节点移动到另外一个节点.可以使用一下命令来完成这一件事
- CLUSTER ADDSLOTS slot1 [slot2] ... [slotN]
- CLUSTER DELSLOTS slot1 [slot2] ... [slotN]
- CLUSTER SETSLOT slot NODE node
- CLUSTER SETSLOT slot MIGRATING node
- CLUSTER SETSLOT slot IMPORTING node 有时候运维需要对redis节点的某些数据做迁移,官方提供了redis-trib工具来完成这件事情。
在迁移的时候,redis节点会存在两种状态,一种是MIGRATING和IMPORTING,用于将slot从一个节点迁移到另外一个节点.
- 节点状态设置为MIGRATING时,将接受与此散列槽有关的所有查询,但仅当有问题的key存在时才能接受,否则将使用-Ask重定向将查询转发到作为迁移目标的节点。
- 节点状态设置为IMPORTING时,节点将接受与此哈希槽有关的所有查询,但前提是请求前面有ASKING命令。如果客户端没有发出ASKING命令,查询将通过-MOVED重定向错误重定向到真正的散列槽所有者
多线程批量获取/删除
public class RedisUtils {
    private static final String LOCK_SUCCESS = "OK";
    private static final String SET_IF_NOT_EXIST = "NX";
    private static final String SET_WITH_EXPIRE_TIME = "PX";
    private static final Long RELEASE_SUCCESS = 1L;
    private final ThreadLocal<String> requestId = new ThreadLocal<>();
    private final static ExecutorService executorService = new ThreadPoolExecutor(
            //核心线程数量
            1,
            //最大线程数量
            8,
            //当线程空闲时,保持活跃的时间
            1000,
            //时间单元 ,毫秒级
            TimeUnit.MILLISECONDS,
            //线程任务队列
            new LinkedBlockingQueue<>(1024),
            //创建线程的工厂
            new RedisTreadFactory("redis-batch"));
    @Autowired
    private JedisCluster jedisCluster;
    public String set(String key, String value) {
        return jedisCluster.set(key, value);
    }
    public String get(String key) {
        return jedisCluster.get(key);
    }
    public Map<String, String> getBatchKey(List<String> keys) {
        Map<Jedis, List<String>> nodeKeyListMap = jedisKeys(keys);
        //结果集
        Map<String, String> resultMap = new HashMap<>();
        CompletionService<Map<String,String>> batchService = new ExecutorCompletionService(executorService);
        nodeKeyListMap.forEach((k,v)->{
            batchService.submit(new BatchGetTask(k,v));
        });
        nodeKeyListMap.forEach((k,v)->{
            try {
                resultMap.putAll(batchService.take().get());
            } catch (InterruptedException | ExecutionException e) {
                e.printStackTrace();
            }
        });
        return resultMap;
    }
    public boolean lock(String lockKey, long expireTime){
        String uuid = UUID.randomUUID().toString();
        requestId.set(uuid);
        String result = jedisCluster.set(lockKey, uuid, SET_IF_NOT_EXIST, SET_WITH_EXPIRE_TIME, expireTime);
        return LOCK_SUCCESS.equals(result);
    }
    public boolean unLock(String lockKey){
        String uuid = requestId.get();
        String script = "if redis.call('get', KEYS[1]) == ARGV[1] then return redis.call('del', KEYS[1]) else return 0 end";
        Object result = jedisCluster.eval(script, Collections.singletonList(lockKey), Collections.singletonList(uuid));
        requestId.remove();
        return RELEASE_SUCCESS.equals(result);
    }
    private Map<Jedis, List<String>> jedisKeys(List<String> keys){
        Map<Jedis, List<String>> nodeKeyListMap = new HashMap<>();
        for (String key : keys) {
            //计算slot
            int slot = JedisClusterCRC16.getSlot(key);
            Jedis jedis = jedisCluster.getConnectionFromSlot(slot);
            if (nodeKeyListMap.containsKey(jedis)) {
                nodeKeyListMap.get(jedis).add(key);
            } else {
                nodeKeyListMap.put(jedis, Arrays.asList(key));
            }
        }
        return nodeKeyListMap;
    }
    public long delBatchKey(List<String> keys){
        Map<Jedis, List<String>> nodeKeyListMap = jedisKeys(keys);
        CompletionService<Long> batchService = new ExecutorCompletionService(executorService);
        nodeKeyListMap.forEach((k,v)->{
            batchService.submit(new BatchDelTask(k,v));
        });
        Long result = 0L;
        for (int i=0;i<nodeKeyListMap.size();i++){
            try {
                result += batchService.take().get();
            } catch (InterruptedException | ExecutionException e) {
                e.printStackTrace();
            }
        }
        return result;
    }
    class BatchGetTask implements Callable<Map<String,String>>{
        private Jedis jedis;
        private List<String> keys;
        private BatchGetTask(Jedis jedis, List<String> keys) {
            this.jedis = jedis;
            this.keys = keys;
        }
        @Override
        public Map<String, String> call() throws Exception {
            Map<String, String> resultMap = new HashMap<>();
            String[] keyArray = keys.toArray(new String[]{});
            try {
                List<String> nodeValueList = jedis.mget(keyArray);
                for (int i = 0; i < keys.size(); i++) {
                    resultMap.put(keys.get(i),nodeValueList.get(i));
                }
            }finally {
                jedis.close();
            }
            return resultMap;
        }
    }
    class BatchDelTask implements Callable<Long>{
        private Jedis jedis;
        private List<String> keys;
        private BatchDelTask(Jedis jedis, List<String> keys) {
            this.jedis = jedis;
            this.keys = keys;
        }
        @Override
        public Long call() throws Exception {
            String[] keyArray = keys.toArray(new String[]{});
            try {
                return jedis.del(keyArray);
            }finally {
                jedis.close();
            }
        }
    }
     static class RedisTreadFactory implements ThreadFactory{
        private final AtomicInteger threadNumber = new AtomicInteger(0);
        private final String namePredix;
        public RedisTreadFactory(String namePredix) {
            this.namePredix = namePredix +"-";
        }
        @Override
        public Thread newThread(Runnable r) {
            Thread t = new Thread( r,namePredix + threadNumber.getAndIncrement());
            if (t.isDaemon())
                t.setDaemon(true);
            if (t.getPriority() != Thread.NORM_PRIORITY)
                t.setPriority(Thread.NORM_PRIORITY);
            return t;
        }
    }
}
写在最后
Redis从入门到放弃系列终于完结啦!!!!!!!!!!!
写博客,真的是非常耗时间,真的,本来星期六日要写的,然而因为某些问题而没有写出来(PS:纯粹是因为打游戏.hhhh),终于在今天痛定思痛,顶着脖子酸的压力(PS:贴着狗皮膏药在撸码),终于完结了.
感谢各位看官那么辛苦看我码字,真心感谢.
希望写的东西对各位看官有启发.

 
  
  
 