Java基础知识_TreeMap

Wesley13
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一、TreeMap剖析

国际惯例,先看一下顶部注释

/**
 * A Red-Black tree based {@link NavigableMap} implementation.
 * The map is sorted according to the {@linkplain Comparable natural
 * ordering} of its keys, or by a {@link Comparator} provided at map
 * creation time, depending on which constructor is used.
 *
 * <p>This implementation provides guaranteed log(n) time cost for the
 * {@code containsKey}, {@code get}, {@code put} and {@code remove}
 * operations.  Algorithms are adaptations of those in Cormen, Leiserson, and
 * Rivest's <em>Introduction to Algorithms</em>.
 *
 * <p>Note that the ordering maintained by a tree map, like any sorted map, and
 * whether or not an explicit comparator is provided, must be <em>consistent
 * with {@code equals}</em> if this sorted map is to correctly implement the
 * {@code Map} interface.  (See {@code Comparable} or {@code Comparator} for a
 * precise definition of <em>consistent with equals</em>.)  This is so because
 * the {@code Map} interface is defined in terms of the {@code equals}
 * operation, but a sorted map performs all key comparisons using its {@code
 * compareTo} (or {@code compare}) method, so two keys that are deemed equal by
 * this method are, from the standpoint of the sorted map, equal.  The behavior
 * of a sorted map <em>is</em> well-defined even if its ordering is
 * inconsistent with {@code equals}; it just fails to obey the general contract
 * of the {@code Map} interface.
 *
 * <p><strong>Note that this implementation is not synchronized.</strong>
 * If multiple threads access a map concurrently, and at least one of the
 * threads modifies the map structurally, it <em>must</em> be synchronized
 * externally.  (A structural modification is any operation that adds or
 * deletes one or more mappings; merely changing the value associated
 * with an existing key is not a structural modification.)  This is
 * typically accomplished by synchronizing on some object that naturally
 * encapsulates the map.
 * If no such object exists, the map should be "wrapped" using the
 * {@link Collections#synchronizedSortedMap Collections.synchronizedSortedMap}
 * method.  This is best done at creation time, to prevent accidental
 * unsynchronized access to the map: <pre>
 *   SortedMap m = Collections.synchronizedSortedMap(new TreeMap(...));</pre>
 *
 * <p>The iterators returned by the {@code iterator} method of the collections
 * returned by all of this class's "collection view methods" are
 * <em>fail-fast</em>: if the map is structurally modified at any time after
 * the iterator is created, in any way except through the iterator's own
 * {@code remove} method, the iterator will throw a {@link
 * ConcurrentModificationException}.  Thus, in the face of concurrent
 * modification, the iterator fails quickly and cleanly, rather than risking
 * arbitrary, non-deterministic behavior at an undetermined time in the future.
 *
 * <p>Note that the fail-fast behavior of an iterator cannot be guaranteed
 * as it is, generally speaking, impossible to make any hard guarantees in the
 * presence of unsynchronized concurrent modification.  Fail-fast iterators
 * throw {@code ConcurrentModificationException} on a best-effort basis.
 * Therefore, it would be wrong to write a program that depended on this
 * exception for its correctness:   <em>the fail-fast behavior of iterators
 * should be used only to detect bugs.</em>
 *
 * <p>All {@code Map.Entry} pairs returned by methods in this class
 * and its views represent snapshots of mappings at the time they were
 * produced. They do <strong>not</strong> support the {@code Entry.setValue}
 * method. (Note however that it is possible to change mappings in the
 * associated map using {@code put}.)
 *
 * <p>This class is a member of the
 * <a href="{@docRoot}/../technotes/guides/collections/index.html">
 * Java Collections Framework</a>.
 *
 * @param <K> the type of keys maintained by this map
 * @param <V> the type of mapped values
 *
 * @author  Josh Bloch and Doug Lea
 * @see Map
 * @see HashMap
 * @see Hashtable
 * @see Comparable
 * @see Comparator
 * @see Collection
 * @since 1.2
 */

底层是红黑树,实现NavigableMap这个接口,可以根据key自然排序,也可以在构造方法上传递Comparator实现Map的排序。

有序的map一般是使用compareTo或者compare方法来比较key,只要该两个方法认为相等,在map的角度就认为这两个元素相等

非同步的,时间复杂度都不会太高:logn

1.2 TreeMap构造方法

TreeMap的构造方法有4个

可以发现,TreeMap的构造方法大多数与comparator有关

也就是顶部注释说的:TreeMap有序是通过Comparator来进行比较的,如果comparator为null,那么就使用自然顺序~

打个比方

如果value是整数,自然顺序指的是我们平时的顺序(1,2,3,4,5)~

 1 import java.util.*;
 2 import java.util.Map.Entry;
 3 public class Solution {
 4     public static void main(String[] args) {
 5         TreeMap<Integer, Integer> map = new TreeMap<>();
 6         map.put(1, 5);
 7         map.put(2, 4);
 8         map.put(3, 3);
 9         map.put(4, 2);
10         map.put(5, 1);
11         
12         for (Entry<Integer, Integer> entry : map.entrySet()) {
13             String s = entry.getKey()+"--"+entry.getValue();
14             System.out.println(s);
15         }
16     }
17 }

1.3 put方法

我们来看看TreeMap的核心put方法,阅读它就可以获取了不少关于TreeMap特性的东西了

 1   public V put(K key, V value) {
 2         Entry<K,V> t = root;
 3         if (t == null) {
 4             compare(key, key); // type (and possibly null) check
 5 
 6             root = new Entry<>(key, value, null);
 7             size = 1;
 8             modCount++;
 9             return null;
10         }
11         int cmp;
12         Entry<K,V> parent;
13         // split comparator and comparable paths
14         Comparator<? super K> cpr = comparator;
15         if (cpr != null) {
16             do {
17                 parent = t;
18                 cmp = cpr.compare(key, t.key);
19                 if (cmp < 0)
20                     t = t.left;
21                 else if (cmp > 0)
22                     t = t.right;
23                 else
24                     return t.setValue(value);
25             } while (t != null);
26         }
27         else {
28             if (key == null)
29                 throw new NullPointerException();
30             @SuppressWarnings("unchecked")
31                 Comparable<? super K> k = (Comparable<? super K>) key;
32             do {
33                 parent = t;
34                 cmp = k.compareTo(t.key);
35                 if (cmp < 0)
36                     t = t.left;
37                 else if (cmp > 0)
38                     t = t.right;
39                 else
40                     return t.setValue(value);
41             } while (t != null);
42         }
43         Entry<K,V> e = new Entry<>(key, value, parent);
44         if (cmp < 0)
45             parent.left = e;
46         else
47             parent.right = e;
48         fixAfterInsertion(e);
49         size++;
50         modCount++;
51         return null;
52     }

如果红黑树为null,则新建红黑树,要判断key是否为空类型

comparator比较找到合适的位置插入到红黑树中

如果Comparator为null,则利用key作为比较器进行比较,并且key必须实现Comparable接口

key不能为null,找到合适的位置插入到红黑树中

下面是compare(Object k1, Object k2)方法

1 /**
2      * Compares two keys using the correct comparison method for this TreeMap.
3      */
4     @SuppressWarnings("unchecked")
5     final int compare(Object k1, Object k2) {
6         return comparator==null ? ((Comparable<? super K>)k1).compareTo((K)k2)
7             : comparator.compare((K)k1, (K)k2);
8     }

1.4 get方法

接下来我们看看get方法的实现

找到返回value,找不到返回null

1     public V get(Object key) {
2         Entry<K,V> p = getEntry(key);
3         return (p==null ? null : p.value);
4     }

点进去看看getEntry看看实现

 1 final Entry<K,V> getEntry(Object key) {
 2         // Offload comparator-based version for sake of performance
 3         if (comparator != null)
 4             return getEntryUsingComparator(key);
 5         if (key == null)
 6             throw new NullPointerException();
 7         @SuppressWarnings("unchecked")
 8             Comparable<? super K> k = (Comparable<? super K>) key;
 9         Entry<K,V> p = root;
10         while (p != null) {
11             int cmp = k.compareTo(p.key);
12             if (cmp < 0)
13                 p = p.left;
14             else if (cmp > 0)
15                 p = p.right;
16             else
17                 return p;
18         }
19         return null;
20     }

如果comparator不为null,调的是

getEntryUsingComparator(key)

不然就是使用compareTo()方法,从红黑树中找到对应的值,返回出去。

如果Comparator不为null,接下来我们进去看看getEntryUsingComparator(Object key),是怎么实现的

 1 final Entry<K,V> getEntryUsingComparator(Object key) {
 2         @SuppressWarnings("unchecked")
 3             K k = (K) key;
 4         Comparator<? super K> cpr = comparator;
 5         if (cpr != null) {
 6             Entry<K,V> p = root;
 7             while (p != null) {
 8                 int cmp = cpr.compare(k, p.key);
 9                 if (cmp < 0)
10                     p = p.left;
11                 else if (cmp > 0)
12                     p = p.right;
13                 else
14                     return p;
15             }
16         }
17         return null;
18     }

只不过是调用Comparator自己实现的方法来获取相应的位置,总体逻辑和外面的没啥区别

1.5 remove方法

1     public V remove(Object key) {
2         Entry<K,V> p = getEntry(key);
3         if (p == null)
4             return null;
5 
6         V oldValue = p.value;
7         deleteEntry(p);
8         return oldValue;
9     }

先找到这个节点的位置,记录这个想要删除的值(返回),删除这个节点

删除节点的时候调用的是deleteEntry(Entry<K,V> p)方法,这个方法主要是删除节点并且平衡红黑树。

平衡红黑树的代码是比较复杂的。emm,以后有空再整理

1.6遍历方法

TreeMap遍历是使用EntryIterator这个内部类的

可以发现,EntryIterator大多的实现都是在父类中:

1     final class EntryIterator extends PrivateEntryIterator<Map.Entry<K,V>> {
2         EntryIterator(Entry<K,V> first) {
3             super(first);
4         }
5         public Map.Entry<K,V> next() {
6             return nextEntry();
7         }
8     }

那接下来我们去看看PrivateEntryIterator比较重要的方法:

 1  abstract class PrivateEntryIterator<T> implements Iterator<T> {
 2         Entry<K,V> next;
 3         Entry<K,V> lastReturned;
 4         int expectedModCount;
 5 
 6         PrivateEntryIterator(Entry<K,V> first) {
 7             expectedModCount = modCount;
 8             lastReturned = null;
 9             next = first;
10         }
11 
12         public final boolean hasNext() {
13             return next != null;
14         }
15 
16         final Entry<K,V> nextEntry() {
17             Entry<K,V> e = next;
18             if (e == null)
19                 throw new NoSuchElementException();
20             if (modCount != expectedModCount)
21                 throw new ConcurrentModificationException();
22             next = successor(e);
23             lastReturned = e;
24             return e;
25         }

lastReturned是返回的节点

successor是获取下一个节点

我们进去方法

successor

看看实现

successor其实就是一个节点的下一个节点,所谓的下一个,是按次序排序后的下一个节点,从代码中可以看出,如果右子树不为空,就返回右子树中最小结点。如果右子树为空,就要向上回溯了。在这种情况下,t是以其为根的树的最后一个节点。如果它是其父节点的左孩子,那么父节点就是它的下一个节点,否则,t就是以其父节点为根的树的最后一个节点,需要再次向上回溯,一直到ch是p的右孩子为止。

 1 static <K,V> TreeMap.Entry<K,V> successor(Entry<K,V> t) {
 2         if (t == null)
 3             return null;
 4         else if (t.right != null) {
 5             Entry<K,V> p = t.right;
 6             while (p.left != null)
 7                 p = p.left;
 8             return p;
 9         } else {
10             Entry<K,V> p = t.parent;
11             Entry<K,V> ch = t;
12             while (p != null && ch == p.right) {
13                 ch = p;
14                 p = p.parent;
15             }
16             return p;
17         }
18     }

二、总结

TreeMap底层是红黑树,能够实现该Map集合有序

如果在构造方法传递了Comparator对象,那么就会以Comparator对象的方法进行比较。否则则使用Comparable的compareTo(T o)方法来比较。

  值得说明的是:如果使用的是compareTo(T o)方法来进行比较,key一定不能是null,并且实现了Comparable接口的。

  即使是传入了Comparator对象,不用compareTo方法进行比较,key也不能为null的

我们从源码中的很多地方中发现:Comparator和Comparable出现的频率是很高的,因为TreeMap实现有序要么就是外界传递进来Comparator对象,要么就使用默认key的Comparable接口(实现自然排序)

最后我就来总结一下TreeMap要点吧:

  1. 由于底层是红黑树,那么时间复杂度可以保证为log(n)

  2. key不能为null,为null为抛出NullPointException的

  3. 想要自定义比较,在构造方法中传入Comparator对象,否则使用key的自然排序来进行比较

  4. TreeMap非同步的,想要同步可以使用Collections来进行封装

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