注:此前写了一些列的分析RTMPdump(libRTMP)源代码的文章,在此列一个列表:
RTMPdump 源代码分析 1: main()函数
RTMPDump(libRTMP)源代码分析 2:解析RTMP地址——RTMP_ParseURL()
RTMPdump(libRTMP) 源代码分析 3: AMF编码
RTMPdump(libRTMP)源代码分析 4: 连接第一步——握手(Hand Shake)
RTMPdump(libRTMP) 源代码分析 5: 建立一个流媒体连接 (NetConnection部分)
RTMPdump(libRTMP) 源代码分析 6: 建立一个流媒体连接 (NetStream部分 1)
RTMPdump(libRTMP) 源代码分析 7: 建立一个流媒体连接 (NetStream部分 2)
RTMPdump(libRTMP) 源代码分析 8: 发送消息(Message)
RTMPdump(libRTMP) 源代码分析 9: 接收消息(Message)(接收视音频数据)
RTMPdump(libRTMP) 源代码分析 10: 处理各种消息(Message)
===============================
前文已经分析了 RTMPdump中建立一个NetConnection的过程:RTMPdump 源代码分析 5: 建立一个流媒体连接 (NetConnection部分)
多余的话不多说,下面先来看看RTMP_ConnectStream(),该函数主要用于在NetConnection基础上建立一个NetStream。
RTMP_ConnectStream()
//创建流
int
RTMP_ConnectStream(RTMP *r, int seekTime)
{
RTMPPacket packet = { 0 };
/* seekTime was already set by SetupStream / SetupURL.
* This is only needed by ReconnectStream.
*/
if (seekTime > 0)
r->Link.seekTime = seekTime;
r->m_mediaChannel = 0;
while (!r->m_bPlaying && RTMP_IsConnected(r) && RTMP_ReadPacket(r, &packet))
{
if (RTMPPacket_IsReady(&packet))
{
if (!packet.m_nBodySize)
continue;
if ((packet.m_packetType == RTMP_PACKET_TYPE_AUDIO) ||
(packet.m_packetType == RTMP_PACKET_TYPE_VIDEO) ||
(packet.m_packetType == RTMP_PACKET_TYPE_INFO))
{
RTMP_Log(RTMP_LOGWARNING, "Received FLV packet before play()! Ignoring.");
RTMPPacket_Free(&packet);
continue;
}
//处理Packet!
//----------------
r->dlg->AppendCInfo("建立网络流:处理收到的数据。开始处理收到的数据");
//-----------------------------
RTMP_ClientPacket(r, &packet);
//----------------
r->dlg->AppendCInfo("建立网络流:处理收到的数据。处理完毕,清除数据。");
//-----------------------------
RTMPPacket_Free(&packet);
}
}
return r->m_bPlaying;
}
乍一看,这个函数的代码量好像挺少的,实际上不然,其复杂度还是挺高的。我觉得比RTMP_Connect()要复杂不少。
其关键就在于这个While()循环。首先,循环的三个条件都满足,就能进行循环。只有出错或者建立网络流(NetStream)的步骤完成后,才能跳出循环。
在这个函数中有两个函数尤为重要:
RTMP_ReadPacket()
RTMP_ClientPacket()
第一个函数的作用是读取通过Socket接收下来的消息(Message)包,但是不做任何处理。第二个函数则是处理消息(Message),并做出响应。这两个函数结合,就可以完成接收消息然后响应消息的步骤。
下面来开一下RTMP_ReadPacket():
//读取收下来的Chunk
int
RTMP_ReadPacket(RTMP *r, RTMPPacket *packet)
{
//packet 存读取完后的的数据
//Chunk Header最大值18
uint8_t hbuf[RTMP_MAX_HEADER_SIZE] = { 0 };
//header 指向的是从Socket中收下来的数据
char *header = (char *)hbuf;
int nSize, hSize, nToRead, nChunk;
int didAlloc = FALSE;
RTMP_Log(RTMP_LOGDEBUG2, "%s: fd=%d", __FUNCTION__, r->m_sb.sb_socket);
//收下来的数据存入hbuf
if (ReadN(r, (char *)hbuf, 1) == 0)
{
RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header", __FUNCTION__);
return FALSE;
}
//块类型fmt
packet->m_headerType = (hbuf[0] & 0xc0) >> 6;
//块流ID(2-63)
packet->m_nChannel = (hbuf[0] & 0x3f);
header++;
//块流ID第1字节为0时,块流ID占2个字节
if (packet->m_nChannel == 0)
{
if (ReadN(r, (char *)&hbuf[1], 1) != 1)
{
RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header 2nd byte",
__FUNCTION__);
return FALSE;
}
//计算块流ID(64-319)
packet->m_nChannel = hbuf[1];
packet->m_nChannel += 64;
header++;
}
//块流ID第1字节为0时,块流ID占3个字节
else if (packet->m_nChannel == 1)
{
int tmp;
if (ReadN(r, (char *)&hbuf[1], 2) != 2)
{
RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header 3nd byte",
__FUNCTION__);
return FALSE;
}
tmp = (hbuf[2] << 8) + hbuf[1];
//计算块流ID(64-65599)
packet->m_nChannel = tmp + 64;
RTMP_Log(RTMP_LOGDEBUG, "%s, m_nChannel: %0x", __FUNCTION__, packet->m_nChannel);
header += 2;
}
//ChunkHeader的大小(4种)
nSize = packetSize[packet->m_headerType];
if (nSize == RTMP_LARGE_HEADER_SIZE) /* if we get a full header the timestamp is absolute */
packet->m_hasAbsTimestamp = TRUE; //11字节的完整ChunkMsgHeader的TimeStamp是绝对值
else if (nSize < RTMP_LARGE_HEADER_SIZE)
{ /* using values from the last message of this channel */
if (r->m_vecChannelsIn[packet->m_nChannel])
memcpy(packet, r->m_vecChannelsIn[packet->m_nChannel],
sizeof(RTMPPacket));
}
nSize--;
if (nSize > 0 && ReadN(r, header, nSize) != nSize)
{
RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header. type: %x",
__FUNCTION__, (unsigned int)hbuf[0]);
return FALSE;
}
hSize = nSize + (header - (char *)hbuf);
if (nSize >= 3)
{
//TimeStamp(注意 BigEndian to SmallEndian)(11,7,3字节首部都有)
packet->m_nTimeStamp = AMF_DecodeInt24(header);
/*RTMP_Log(RTMP_LOGDEBUG, "%s, reading RTMP packet chunk on channel %x, headersz %i, timestamp %i, abs timestamp %i", __FUNCTION__, packet.m_nChannel, nSize, packet.m_nTimeStamp, packet.m_hasAbsTimestamp); */
//消息长度(11,7字节首部都有)
if (nSize >= 6)
{
packet->m_nBodySize = AMF_DecodeInt24(header + 3);
packet->m_nBytesRead = 0;
RTMPPacket_Free(packet);
//(11,7字节首部都有)
if (nSize > 6)
{
//Msg type ID
packet->m_packetType = header[6];
//Msg Stream ID
if (nSize == 11)
packet->m_nInfoField2 = DecodeInt32LE(header + 7);
}
}
//Extend TimeStamp
if (packet->m_nTimeStamp == 0xffffff)
{
if (ReadN(r, header + nSize, 4) != 4)
{
RTMP_Log(RTMP_LOGERROR, "%s, failed to read extended timestamp",
__FUNCTION__);
return FALSE;
}
packet->m_nTimeStamp = AMF_DecodeInt32(header + nSize);
hSize += 4;
}
}
RTMP_LogHexString(RTMP_LOGDEBUG2, (uint8_t *)hbuf, hSize);
if (packet->m_nBodySize > 0 && packet->m_body == NULL)
{
if (!RTMPPacket_Alloc(packet, packet->m_nBodySize))
{
RTMP_Log(RTMP_LOGDEBUG, "%s, failed to allocate packet", __FUNCTION__);
return FALSE;
}
didAlloc = TRUE;
packet->m_headerType = (hbuf[0] & 0xc0) >> 6;
}
nToRead = packet->m_nBodySize - packet->m_nBytesRead;
nChunk = r->m_inChunkSize;
if (nToRead < nChunk)
nChunk = nToRead;
/* Does the caller want the raw chunk? */
if (packet->m_chunk)
{
packet->m_chunk->c_headerSize = hSize;
memcpy(packet->m_chunk->c_header, hbuf, hSize);
packet->m_chunk->c_chunk = packet->m_body + packet->m_nBytesRead;
packet->m_chunk->c_chunkSize = nChunk;
}
if (ReadN(r, packet->m_body + packet->m_nBytesRead, nChunk) != nChunk)
{
RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet body. len: %lu",
__FUNCTION__, packet->m_nBodySize);
return FALSE;
}
RTMP_LogHexString(RTMP_LOGDEBUG2, (uint8_t *)packet->m_body + packet->m_nBytesRead, nChunk);
packet->m_nBytesRead += nChunk;
/* keep the packet as ref for other packets on this channel */
if (!r->m_vecChannelsIn[packet->m_nChannel])
r->m_vecChannelsIn[packet->m_nChannel] = (RTMPPacket *) malloc(sizeof(RTMPPacket));
memcpy(r->m_vecChannelsIn[packet->m_nChannel], packet, sizeof(RTMPPacket));
//读取完毕
if (RTMPPacket_IsReady(packet))
{
/* make packet's timestamp absolute */
if (!packet->m_hasAbsTimestamp)
packet->m_nTimeStamp += r->m_channelTimestamp[packet->m_nChannel]; /* timestamps seem to be always relative!! */
r->m_channelTimestamp[packet->m_nChannel] = packet->m_nTimeStamp;
/* reset the data from the stored packet. we keep the header since we may use it later if a new packet for this channel */
/* arrives and requests to re-use some info (small packet header) */
r->m_vecChannelsIn[packet->m_nChannel]->m_body = NULL;
r->m_vecChannelsIn[packet->m_nChannel]->m_nBytesRead = 0;
r->m_vecChannelsIn[packet->m_nChannel]->m_hasAbsTimestamp = FALSE; /* can only be false if we reuse header */
}
else
{
packet->m_body = NULL; /* so it won't be erased on free */
}
return TRUE;
}
在这里要注意的是,接收下来的实际上是块(Chunk)而不是消息(Message),因为消息(Message)在网络上传播的时候,实际上要分割成块(Chunk)。
这里解析的就是块(Chunk)
可参考:RTMP规范简单分析
具体的解析代码我就不多说了,直接参考RTMP协议规范就可以了,一个字节一个字节的解析就OK了。
rtmpdump源代码(Linux):http://download.csdn.net/detail/leixiaohua1020/6376561
rtmpdump源代码(VC 2005 工程):http://download.csdn.net/detail/leixiaohua1020/6563163