OkHttp3中的代理与路由

Stella981
• 阅读 1117

路由是什么呢?路由即是网络数据包在网络中的传输路径,或者说数据包在传输过程中所经过的网络节点,比如路由器,代理服务器之类的。

那像OkHttp3这样的网络库对于数据包的路由需要做些什么事呢?用户可以为终端设置代理服务器,HTTP/HTTPS代理或SOCK代理。OkHttp3中的路由相关逻辑,需要从系统中获取用户设置的代理服务器的地址,将HTTP请求转换为代理协议的数据包,发给代理服务器,然后等待代理服务器帮助完成了网络请求之后,从代理服务器读取响应数据返回给用户。只有这样,用户设置的代理才能生效。如果网络库无视用户设置的代理服务器,直接进行DNS并做网络请求,则用户设置的代理服务器不生效。

这里就来看一下OkHttp3中路由相关的处理。

路由选择

如同Internet上的其它设备一样,每个路由节点都有自己的IP地址,加上端口号,则可以确定唯一的路由服务。以域名描述的HTTP/HTTPS代理服务器地址,可能对应于多个实际的代理服务器主机,因而一个代理服务器可能包含有多条路由。而SOCK代理服务器,则有着唯一确定的IP地址和端口号。

OkHttp3借助于RouteSelector来选择路由节点,并维护路由的信息。

public final class RouteSelector {
  private final Address address;
  private final RouteDatabase routeDatabase;

  /* The most recently attempted route. */
  private Proxy lastProxy;
  private InetSocketAddress lastInetSocketAddress;

  /* State for negotiating the next proxy to use. */
  private List<Proxy> proxies = Collections.emptyList();
  private int nextProxyIndex;

  /* State for negotiating the next socket address to use. */
  private List<InetSocketAddress> inetSocketAddresses = Collections.emptyList();
  private int nextInetSocketAddressIndex;

  /* State for negotiating failed routes */
  private final List<Route> postponedRoutes = new ArrayList<>();

  public RouteSelector(Address address, RouteDatabase routeDatabase) {
    this.address = address;
    this.routeDatabase = routeDatabase;

    resetNextProxy(address.url(), address.proxy());
  }

  /**
   * Returns true if there's another route to attempt. Every address has at least one route.
   */
  public boolean hasNext() {
    return hasNextInetSocketAddress()
        || hasNextProxy()
        || hasNextPostponed();
  }

  public Route next() throws IOException {
    // Compute the next route to attempt.
    if (!hasNextInetSocketAddress()) {
      if (!hasNextProxy()) {
        if (!hasNextPostponed()) {
          throw new NoSuchElementException();
        }
        return nextPostponed();
      }
      lastProxy = nextProxy();
    }
    lastInetSocketAddress = nextInetSocketAddress();

    Route route = new Route(address, lastProxy, lastInetSocketAddress);
    if (routeDatabase.shouldPostpone(route)) {
      postponedRoutes.add(route);
      // We will only recurse in order to skip previously failed routes. They will be tried last.
      return next();
    }

    return route;
  }

  /**
   * Clients should invoke this method when they encounter a connectivity failure on a connection
   * returned by this route selector.
   */
  public void connectFailed(Route failedRoute, IOException failure) {
    if (failedRoute.proxy().type() != Proxy.Type.DIRECT && address.proxySelector() != null) {
      // Tell the proxy selector when we fail to connect on a fresh connection.
      address.proxySelector().connectFailed(
          address.url().uri(), failedRoute.proxy().address(), failure);
    }

    routeDatabase.failed(failedRoute);
  }

  /** Prepares the proxy servers to try. */
  private void resetNextProxy(HttpUrl url, Proxy proxy) {
    if (proxy != null) {
      // If the user specifies a proxy, try that and only that.
      proxies = Collections.singletonList(proxy);
    } else {
      // Try each of the ProxySelector choices until one connection succeeds. If none succeed
      // then we'll try a direct connection below.
      proxies = new ArrayList<>();
      List<Proxy> selectedProxies = address.proxySelector().select(url.uri());
      if (selectedProxies != null) proxies.addAll(selectedProxies);
      // Finally try a direct connection. We only try it once!
      proxies.removeAll(Collections.singleton(Proxy.NO_PROXY));
      proxies.add(Proxy.NO_PROXY);
    }
    nextProxyIndex = 0;
  }

  /** Returns true if there's another proxy to try. */
  private boolean hasNextProxy() {
    return nextProxyIndex < proxies.size();
  }

  /** Returns the next proxy to try. May be PROXY.NO_PROXY but never null. */
  private Proxy nextProxy() throws IOException {
    if (!hasNextProxy()) {
      throw new SocketException("No route to " + address.url().host()
          + "; exhausted proxy configurations: " + proxies);
    }
    Proxy result = proxies.get(nextProxyIndex++);
    resetNextInetSocketAddress(result);
    return result;
  }

  /** Prepares the socket addresses to attempt for the current proxy or host. */
  private void resetNextInetSocketAddress(Proxy proxy) throws IOException {
    // Clear the addresses. Necessary if getAllByName() below throws!
    inetSocketAddresses = new ArrayList<>();

    String socketHost;
    int socketPort;
    if (proxy.type() == Proxy.Type.DIRECT || proxy.type() == Proxy.Type.SOCKS) {
      socketHost = address.url().host();
      socketPort = address.url().port();
    } else {
      SocketAddress proxyAddress = proxy.address();
      if (!(proxyAddress instanceof InetSocketAddress)) {
        throw new IllegalArgumentException(
            "Proxy.address() is not an " + "InetSocketAddress: " + proxyAddress.getClass());
      }
      InetSocketAddress proxySocketAddress = (InetSocketAddress) proxyAddress;
      socketHost = getHostString(proxySocketAddress);
      socketPort = proxySocketAddress.getPort();
    }

    if (socketPort < 1 || socketPort > 65535) {
      throw new SocketException("No route to " + socketHost + ":" + socketPort
          + "; port is out of range");
    }

    if (proxy.type() == Proxy.Type.SOCKS) {
      inetSocketAddresses.add(InetSocketAddress.createUnresolved(socketHost, socketPort));
    } else {
      // Try each address for best behavior in mixed IPv4/IPv6 environments.
      List<InetAddress> addresses = address.dns().lookup(socketHost);
      for (int i = 0, size = addresses.size(); i < size; i++) {
        InetAddress inetAddress = addresses.get(i);
        inetSocketAddresses.add(new InetSocketAddress(inetAddress, socketPort));
      }
    }

    nextInetSocketAddressIndex = 0;
  }

  /**
   * Obtain a "host" from an {@link InetSocketAddress}. This returns a string containing either an
   * actual host name or a numeric IP address.
   */
  // Visible for testing
  static String getHostString(InetSocketAddress socketAddress) {
    InetAddress address = socketAddress.getAddress();
    if (address == null) {
      // The InetSocketAddress was specified with a string (either a numeric IP or a host name). If
      // it is a name, all IPs for that name should be tried. If it is an IP address, only that IP
      // address should be tried.
      return socketAddress.getHostName();
    }
    // The InetSocketAddress has a specific address: we should only try that address. Therefore we
    // return the address and ignore any host name that may be available.
    return address.getHostAddress();
  }

  /** Returns true if there's another socket address to try. */
  private boolean hasNextInetSocketAddress() {
    return nextInetSocketAddressIndex < inetSocketAddresses.size();
  }

  /** Returns the next socket address to try. */
  private InetSocketAddress nextInetSocketAddress() throws IOException {
    if (!hasNextInetSocketAddress()) {
      throw new SocketException("No route to " + address.url().host()
          + "; exhausted inet socket addresses: " + inetSocketAddresses);
    }
    return inetSocketAddresses.get(nextInetSocketAddressIndex++);
  }

  /** Returns true if there is another postponed route to try. */
  private boolean hasNextPostponed() {
    return !postponedRoutes.isEmpty();
  }

  /** Returns the next postponed route to try. */
  private Route nextPostponed() {
    return postponedRoutes.remove(0);
  }
}

RouteSelector主要做了这样一些事情:

  1. RouteSelector对象创建时,获取并保存用户设置的所有的代理。这里主要通过ProxySelector,根据uri来得到系统中的所有代理,并保存在Proxy列表proxies中。
  2. 给调用者提供接口,来选择可用的路由。调用者通过next()可以获取RouteSelector中维护的下一个可用路由。调用者在连接失败时,可以再次调用这个接口来获取下一个路由。这个接口会逐个地返回每个代理的每个代理主机服务给调用者。在所有的代理的每个代理主机都被访问过了之后,还会返回曾经连接失败的路由。
  3. 维护路由节点的信息。RouteDatabase用于维护连接失败的路由的信息,以避免浪费时间去连接一些不可用的路由。RouteDatabase中的路由信息主要由RouteSelector来维护。

RouteDatabase是一个简单的容器:

package okhttp3.internal.connection;

import java.util.LinkedHashSet;
import java.util.Set;
import okhttp3.Route;

/**
 * A blacklist of failed routes to avoid when creating a new connection to a target address. This is
 * used so that OkHttp can learn from its mistakes: if there was a failure attempting to connect to
 * a specific IP address or proxy server, that failure is remembered and alternate routes are
 * preferred.
 */
public final class RouteDatabase {
  private final Set<Route> failedRoutes = new LinkedHashSet<>();

  /** Records a failure connecting to {@code failedRoute}. */
  public synchronized void failed(Route failedRoute) {
    failedRoutes.add(failedRoute);
  }

  /** Records success connecting to {@code failedRoute}. */
  public synchronized void connected(Route route) {
    failedRoutes.remove(route);
  }

  /** Returns true if {@code route} has failed recently and should be avoided. */
  public synchronized boolean shouldPostpone(Route route) {
    return failedRoutes.contains(route);
  }
}

OkHttp3主要用(Address, Proxy, InetSocketAddress)的三元组来描述路由信息:

package okhttp3;

import java.net.InetSocketAddress;
import java.net.Proxy;

/**
 * The concrete route used by a connection to reach an abstract origin server. When creating a
 * connection the client has many options:
 *
 * <ul>
 *     <li><strong>HTTP proxy:</strong> a proxy server may be explicitly configured for the client.
 *         Otherwise the {@linkplain java.net.ProxySelector proxy selector} is used. It may return
 *         multiple proxies to attempt.
 *     <li><strong>IP address:</strong> whether connecting directly to an origin server or a proxy,
 *         opening a socket requires an IP address. The DNS server may return multiple IP addresses
 *         to attempt.
 * </ul>
 *
 * <p>Each route is a specific selection of these options.
 */
public final class Route {
  final Address address;
  final Proxy proxy;
  final InetSocketAddress inetSocketAddress;

  public Route(Address address, Proxy proxy, InetSocketAddress inetSocketAddress) {
    if (address == null) {
      throw new NullPointerException("address == null");
    }
    if (proxy == null) {
      throw new NullPointerException("proxy == null");
    }
    if (inetSocketAddress == null) {
      throw new NullPointerException("inetSocketAddress == null");
    }
    this.address = address;
    this.proxy = proxy;
    this.inetSocketAddress = inetSocketAddress;
  }

  public Address address() {
    return address;
  }

  /**
   * Returns the {@link Proxy} of this route.
   *
   * <strong>Warning:</strong> This may disagree with {@link Address#proxy} when it is null. When
   * the address's proxy is null, the proxy selector is used.
   */
  public Proxy proxy() {
    return proxy;
  }

  public InetSocketAddress socketAddress() {
    return inetSocketAddress;
  }

  /**
   * Returns true if this route tunnels HTTPS through an HTTP proxy. See <a
   * href="http://www.ietf.org/rfc/rfc2817.txt">RFC 2817, Section 5.2</a>.
   */
  public boolean requiresTunnel() {
    return address.sslSocketFactory != null && proxy.type() == Proxy.Type.HTTP;
  }

  @Override public boolean equals(Object obj) {
    if (obj instanceof Route) {
      Route other = (Route) obj;
      return address.equals(other.address)
          && proxy.equals(other.proxy)
          && inetSocketAddress.equals(other.inetSocketAddress);
    }
    return false;
  }

  @Override public int hashCode() {
    int result = 17;
    result = 31 * result + address.hashCode();
    result = 31 * result + proxy.hashCode();
    result = 31 * result + inetSocketAddress.hashCode();
    return result;
  }
}

在StreamAllocation中建立连接时,会通过RouteSelector获取可用路由。

在OkHttp3中,ProxySelector对象主要由OkHttpClient维护。

public class OkHttpClient implements Cloneable, Call.Factory {
......
  final ProxySelector proxySelector;
  
  private OkHttpClient(Builder builder) {
    this.dispatcher = builder.dispatcher;
    this.proxy = builder.proxy;
    this.protocols = builder.protocols;
    this.connectionSpecs = builder.connectionSpecs;
    this.interceptors = Util.immutableList(builder.interceptors);
    this.networkInterceptors = Util.immutableList(builder.networkInterceptors);
    this.proxySelector = builder.proxySelector;

......

  public ProxySelector proxySelector() {
    return proxySelector;
  }

......

    public Builder() {
      dispatcher = new Dispatcher();
      protocols = DEFAULT_PROTOCOLS;
      connectionSpecs = DEFAULT_CONNECTION_SPECS;
      proxySelector = ProxySelector.getDefault();

......

    Builder(OkHttpClient okHttpClient) {
      this.dispatcher = okHttpClient.dispatcher;
      this.proxy = okHttpClient.proxy;
      this.protocols = okHttpClient.protocols;
      this.connectionSpecs = okHttpClient.connectionSpecs;
      this.interceptors.addAll(okHttpClient.interceptors);
      this.networkInterceptors.addAll(okHttpClient.networkInterceptors);
      this.proxySelector = okHttpClient.proxySelector;

在创建OkHttpClient时,可以通过为OkHttpClient.Builder设置ProxySelector来定制ProxySelector。若没有指定,则所有的为默认ProxySelector。OpenJDK 1.8版默认的ProxySelectorsun.net.spi.DefaultProxySelector

public abstract class ProxySelector {
    /**
     * The system wide proxy selector that selects the proxy server to
     * use, if any, when connecting to a remote object referenced by
     * an URL.
     *
     * @see #setDefault(ProxySelector)
     */
    private static ProxySelector theProxySelector;

    static {
        try {
            Class<?> c = Class.forName("sun.net.spi.DefaultProxySelector");
            if (c != null && ProxySelector.class.isAssignableFrom(c)) {
                theProxySelector = (ProxySelector) c.newInstance();
            }
        } catch (Exception e) {
            theProxySelector = null;
        }
    }

    /**
     * Gets the system-wide proxy selector.
     *
     * @throws  SecurityException
     *          If a security manager has been installed and it denies
     * {@link NetPermission}{@code ("getProxySelector")}
     * @see #setDefault(ProxySelector)
     * @return the system-wide {@code ProxySelector}
     * @since 1.5
     */
    public static ProxySelector getDefault() {
        SecurityManager sm = System.getSecurityManager();
        if (sm != null) {
            sm.checkPermission(SecurityConstants.GET_PROXYSELECTOR_PERMISSION);
        }
        return theProxySelector;
    }

在Android平台上,默认ProxySelector所用的则是另外的实现

public abstract class ProxySelector {

    private static ProxySelector defaultSelector = new ProxySelectorImpl();

    /**
     * Returns the default proxy selector, or null if none exists.
     */
    public static ProxySelector getDefault() {
        return defaultSelector;
    }

    /**
     * Sets the default proxy selector. If {@code selector} is null, the current
     * proxy selector will be removed.
     */
    public static void setDefault(ProxySelector selector) {
        defaultSelector = selector;
    }

Android平台下,默认的ProxySelector ProxySelectorImpl,其实现(不同版本的Android,实现不同,这里是android-6.0.1_r61的实现)如下:

package java.net;
import java.io.IOException;
import java.util.Collections;
import java.util.List;
final class ProxySelectorImpl extends ProxySelector {
    @Override public void connectFailed(URI uri, SocketAddress sa, IOException ioe) {
        if (uri == null || sa == null || ioe == null) {
            throw new IllegalArgumentException();
        }
    }
    @Override public List<Proxy> select(URI uri) {
        return Collections.singletonList(selectOneProxy(uri));
    }
    private Proxy selectOneProxy(URI uri) {
        if (uri == null) {
            throw new IllegalArgumentException("uri == null");
        }
        String scheme = uri.getScheme();
        if (scheme == null) {
            throw new IllegalArgumentException("scheme == null");
        }
        int port = -1;
        Proxy proxy = null;
        String nonProxyHostsKey = null;
        boolean httpProxyOkay = true;
        if ("http".equalsIgnoreCase(scheme)) {
            port = 80;
            nonProxyHostsKey = "http.nonProxyHosts";
            proxy = lookupProxy("http.proxyHost", "http.proxyPort", Proxy.Type.HTTP, port);
        } else if ("https".equalsIgnoreCase(scheme)) {
            port = 443;
            nonProxyHostsKey = "https.nonProxyHosts"; // RI doesn't support this
            proxy = lookupProxy("https.proxyHost", "https.proxyPort", Proxy.Type.HTTP, port);
        } else if ("ftp".equalsIgnoreCase(scheme)) {
            port = 80; // not 21 as you might guess
            nonProxyHostsKey = "ftp.nonProxyHosts";
            proxy = lookupProxy("ftp.proxyHost", "ftp.proxyPort", Proxy.Type.HTTP, port);
        } else if ("socket".equalsIgnoreCase(scheme)) {
            httpProxyOkay = false;
        } else {
            return Proxy.NO_PROXY;
        }
        if (nonProxyHostsKey != null
                && isNonProxyHost(uri.getHost(), System.getProperty(nonProxyHostsKey))) {
            return Proxy.NO_PROXY;
        }
        if (proxy != null) {
            return proxy;
        }
        if (httpProxyOkay) {
            proxy = lookupProxy("proxyHost", "proxyPort", Proxy.Type.HTTP, port);
            if (proxy != null) {
                return proxy;
            }
        }
        proxy = lookupProxy("socksProxyHost", "socksProxyPort", Proxy.Type.SOCKS, 1080);
        if (proxy != null) {
            return proxy;
        }
        return Proxy.NO_PROXY;
    }
    /**
     * Returns the proxy identified by the {@code hostKey} system property, or
     * null.
     */
    private Proxy lookupProxy(String hostKey, String portKey, Proxy.Type type, int defaultPort) {
        String host = System.getProperty(hostKey);
        if (host == null || host.isEmpty()) {
            return null;
        }
        int port = getSystemPropertyInt(portKey, defaultPort);
        return new Proxy(type, InetSocketAddress.createUnresolved(host, port));
    }
    private int getSystemPropertyInt(String key, int defaultValue) {
        String string = System.getProperty(key);
        if (string != null) {
            try {
                return Integer.parseInt(string);
            } catch (NumberFormatException ignored) {
            }
        }
        return defaultValue;
    }
    /**
     * Returns true if the {@code nonProxyHosts} system property pattern exists
     * and matches {@code host}.
     */
    private boolean isNonProxyHost(String host, String nonProxyHosts) {
        if (host == null || nonProxyHosts == null) {
            return false;
        }
        // construct pattern
        StringBuilder patternBuilder = new StringBuilder();
        for (int i = 0; i < nonProxyHosts.length(); i++) {
            char c = nonProxyHosts.charAt(i);
            switch (c) {
            case '.':
                patternBuilder.append("\\.");
                break;
            case '*':
                patternBuilder.append(".*");
                break;
            default:
                patternBuilder.append(c);
            }
        }
        // check whether the host is the nonProxyHosts.
        String pattern = patternBuilder.toString();
        return host.matches(pattern);
    }
}

可以看到,在Android平台上,主要是从System properties中获取的代理服务器的主机及其端口号,会过滤掉不能进行代理的主机的访问。

回到OkHttp中,在RetryAndFollowUpInterceptor中,创建Address对象时,从OkHttpClient对象获取ProxySelector。Address对象会被用于创建StreamAllocation对象,StreamAllocation在建立连接时,从Address对象中获取ProxySelector以选择路由。

public final class RetryAndFollowUpInterceptor implements Interceptor {
......
  private Address createAddress(HttpUrl url) {
    SSLSocketFactory sslSocketFactory = null;
    HostnameVerifier hostnameVerifier = null;
    CertificatePinner certificatePinner = null;
    if (url.isHttps()) {
      sslSocketFactory = client.sslSocketFactory();
      hostnameVerifier = client.hostnameVerifier();
      certificatePinner = client.certificatePinner();
    }

    return new Address(url.host(), url.port(), client.dns(), client.socketFactory(),
        sslSocketFactory, hostnameVerifier, certificatePinner, client.proxyAuthenticator(),
        client.proxy(), client.protocols(), client.connectionSpecs(), client.proxySelector());
  }

代理协议

OkHttp3发送给HTTP代理服务器的HTTP请求,与直接发送给HTTP服务器的HTTP请求有什么样的区别呢,还是说两者其实毫无差别呢?也就是HTTP代理的协议是什么样的呢?这里我们就通过对代码进行分析来仔细地看一下。

如我们在OkHttp3 HTTP请求执行流程分析中看到的,OkHttp3对HTTP请求是通过Interceptor链来处理的。 RetryAndFollowUpInterceptor创建StreamAllocation对象,处理http的重定向及出错重试。对后续Interceptor的执行的影响为修改Request并创建StreamAllocation对象。 BridgeInterceptor补全缺失的一些http header。对后续Interceptor的执行的影响主要为修改了Request。 CacheInterceptor处理http缓存。对后续Interceptor的执行的影响为,若缓存中有所需请求的响应,则后续Interceptor不再执行。 ConnectInterceptor借助于前面分配的StreamAllocation对象建立与服务器之间的连接,并选定交互所用的协议是HTTP 1.1还是HTTP 2。对后续Interceptor的执行的影响为,创建了HttpStream和connection。 CallServerInterceptor作为Interceptor链中的最后一个Interceptor,用于处理IO,与服务器进行数据交换。

OkHttp3对代理的处理是在ConnectInterceptorCallServerInterceptor中完成的。再来看ConnectInterceptor的定义:

package okhttp3.internal.connection;

import java.io.IOException;
import okhttp3.Interceptor;
import okhttp3.OkHttpClient;
import okhttp3.Request;
import okhttp3.Response;
import okhttp3.internal.http.HttpCodec;
import okhttp3.internal.http.RealInterceptorChain;

/** Opens a connection to the target server and proceeds to the next interceptor. */
public final class ConnectInterceptor implements Interceptor {
  public final OkHttpClient client;

  public ConnectInterceptor(OkHttpClient client) {
    this.client = client;
  }

  @Override public Response intercept(Chain chain) throws IOException {
    RealInterceptorChain realChain = (RealInterceptorChain) chain;
    Request request = realChain.request();
    StreamAllocation streamAllocation = realChain.streamAllocation();

    // We need the network to satisfy this request. Possibly for validating a conditional GET.
    boolean doExtensiveHealthChecks = !request.method().equals("GET");
    HttpCodec httpCodec = streamAllocation.newStream(client, doExtensiveHealthChecks);
    RealConnection connection = streamAllocation.connection();

    return realChain.proceed(request, streamAllocation, httpCodec, connection);
  }
}

ConnectInterceptor利用前面的Interceptor创建的StreamAllocation对象,创建stream HttpCodec,以及RealConnection connection。然后把这些对象传给链中后继的Interceptor,也就是CallServerInterceptor处理。

为了厘清StreamAllocation的两个操作的详细执行过程,这里再回过头来看一下StreamAllocation对象的创建。StreamAllocation对象在RetryAndFollowUpInterceptor中创建:

  @Override public Response intercept(Chain chain) throws IOException {
    Request request = chain.request();

    streamAllocation = new StreamAllocation(
        client.connectionPool(), createAddress(request.url()), callStackTrace);

创建StreamAllocation对象时,传入的ConnectionPool来自于OkHttpClient,创建的Address主要用于描述HTTP服务的目标地址相关的信息。

public final class StreamAllocation {
  public final Address address;
  private Route route;
  private final ConnectionPool connectionPool;
  private final Object callStackTrace;

  // State guarded by connectionPool.
  private final RouteSelector routeSelector;
  private int refusedStreamCount;
  private RealConnection connection;
  private boolean released;
  private boolean canceled;
  private HttpCodec codec;

  public StreamAllocation(ConnectionPool connectionPool, Address address, Object callStackTrace) {
    this.connectionPool = connectionPool;
    this.address = address;
    this.routeSelector = new RouteSelector(address, routeDatabase());
    this.callStackTrace = callStackTrace;
  }

创建StreamAllocation对象时,除了创建RouteSelector之外,并没有其它特别的地方。

然后来看ConnectInterceptor中用来创建HttpCodec的newStream()方法:

public final class StreamAllocation {

......

  public HttpCodec newStream(OkHttpClient client, boolean doExtensiveHealthChecks) {
    int connectTimeout = client.connectTimeoutMillis();
    int readTimeout = client.readTimeoutMillis();
    int writeTimeout = client.writeTimeoutMillis();
    boolean connectionRetryEnabled = client.retryOnConnectionFailure();

    try {
      RealConnection resultConnection = findHealthyConnection(connectTimeout, readTimeout,
          writeTimeout, connectionRetryEnabled, doExtensiveHealthChecks);

      HttpCodec resultCodec;
      if (resultConnection.http2Connection != null) {
        resultCodec = new Http2Codec(client, this, resultConnection.http2Connection);
      } else {
        resultConnection.socket().setSoTimeout(readTimeout);
        resultConnection.source.timeout().timeout(readTimeout, MILLISECONDS);
        resultConnection.sink.timeout().timeout(writeTimeout, MILLISECONDS);
        resultCodec = new Http1Codec(
            client, this, resultConnection.source, resultConnection.sink);
      }

      synchronized (connectionPool) {
        codec = resultCodec;
        return resultCodec;
      }
    } catch (IOException e) {
      throw new RouteException(e);
    }
  }

这个方法的执行流程为:

  1. 建立连接。 通过调用findHealthyConnection()方法来建立连接,后面我们通过分析这个方法的实现来了解连接的具体含义。
  2. 用前面创建的连接来创建HttpCodec。 对于HTTP/1.1创建Http1Codec,对于HTTP/2则创建Http2Codec。HttpCodec用于处理与HTTP具体协议相关的部分。比如HTTP/1.1是基于文本的协议,而HTTP/2则是基于二进制格式的协议,HttpCodec用于将请求编码为对应协议要求的传输格式,并在得到响应时,对数据进行解码。

然后来看findHealthyConnection()中创建连接的过程:

  /**
   * Finds a connection and returns it if it is healthy. If it is unhealthy the process is repeated
   * until a healthy connection is found.
   */
  private RealConnection findHealthyConnection(int connectTimeout, int readTimeout,
      int writeTimeout, boolean connectionRetryEnabled, boolean doExtensiveHealthChecks)
      throws IOException {
    while (true) {
      RealConnection candidate = findConnection(connectTimeout, readTimeout, writeTimeout,
          connectionRetryEnabled);

      // If this is a brand new connection, we can skip the extensive health checks.
      synchronized (connectionPool) {
        if (candidate.successCount == 0) {
          return candidate;
        }
      }

      // Do a (potentially slow) check to confirm that the pooled connection is still good. If it
      // isn't, take it out of the pool and start again.
      if (!candidate.isHealthy(doExtensiveHealthChecks)) {
        noNewStreams();
        continue;
      }

      return candidate;
    }
  }

在这个方法中,是找到一个连接,然后判断其是否可用。如果可用则将找到的连接返回给调用者,否则寻找下一个连接。寻找连接可能是建立一个新的连接,也可能是复用连接池中的一个连接。

接着来看寻找连接的过程findConnection()

  /**
   * Returns a connection to host a new stream. This prefers the existing connection if it exists,
   * then the pool, finally building a new connection.
   */
  private RealConnection findConnection(int connectTimeout, int readTimeout, int writeTimeout,
      boolean connectionRetryEnabled) throws IOException {
    Route selectedRoute;
    synchronized (connectionPool) {
      if (released) throw new IllegalStateException("released");
      if (codec != null) throw new IllegalStateException("codec != null");
      if (canceled) throw new IOException("Canceled");

      RealConnection allocatedConnection = this.connection;
      if (allocatedConnection != null && !allocatedConnection.noNewStreams) {
        return allocatedConnection;
      }

      // Attempt to get a connection from the pool.
      RealConnection pooledConnection = Internal.instance.get(connectionPool, address, this);
      if (pooledConnection != null) {
        this.connection = pooledConnection;
        return pooledConnection;
      }

      selectedRoute = route;
    }

    if (selectedRoute == null) {
      selectedRoute = routeSelector.next();
      synchronized (connectionPool) {
        route = selectedRoute;
        refusedStreamCount = 0;
      }
    }
    RealConnection newConnection = new RealConnection(selectedRoute);

    synchronized (connectionPool) {
      acquire(newConnection);
      Internal.instance.put(connectionPool, newConnection);
      this.connection = newConnection;
      if (canceled) throw new IOException("Canceled");
    }

    newConnection.connect(connectTimeout, readTimeout, writeTimeout, address.connectionSpecs(),
        connectionRetryEnabled);
    routeDatabase().connected(newConnection.route());

    return newConnection;
  }

这个过程大体为:

  1. 检查上次分配的连接是否可用,若可用则,则将上次分配的连接返回给调用者。
  2. 上次分配的连接不存在,或不可用,则从连接池中查找一个连接,查找的依据就是Address,也就是连接的对端地址,以及路由等信息。Internal.instance指向OkHttpClient的一个内部类的对象,Internal.instance.get()实际会通过ConnectionPool的get(Address address, StreamAllocation streamAllocation)方法来尝试获取RealConnection。 若能从连接池中找到所需要的连接,则将连接返回给调用者。
  3. 从连接池中没有找到所需要的连接,则会首先选择路由。
  4. 然后创建新的连接RealConnection对象。
  5. acquire新创建的连接RealConnection对象,并将它放进连接池。不太确定这个地方的synchronized是不是太长了。貌似只有Internal.instance.put(connectionPool, newConnection)涉及到了全局对象的访问,而其它操作并没有。
  6. 调用newConnection.connect()建立连接。

这里再来看一下在ConnectionPool的get()操作执行的过程:

  private final Deque<RealConnection> connections = new ArrayDeque<>();
  final RouteDatabase routeDatabase = new RouteDatabase();
  boolean cleanupRunning;

  /** Returns a recycled connection to {@code address}, or null if no such connection exists. */
  RealConnection get(Address address, StreamAllocation streamAllocation) {
    assert (Thread.holdsLock(this));
    for (RealConnection connection : connections) {
      if (connection.allocations.size() < connection.allocationLimit
          && address.equals(connection.route().address)
          && !connection.noNewStreams) {
        streamAllocation.acquire(connection);
        return connection;
      }
    }
    return null;
  }

ConnectionPool连接池是连接的容器,这里用了一个Deque来保存所有的连接RealConnection。而get的过程就是,遍历保存的所有连接来匹配address。同时connection.allocations.size()要满足connection.allocationLimit的限制。 在找到了所需要的连接之后,会acquire该连接。

acquire连接的过程又是什么样的呢?

public final class StreamAllocation {

......

  /**
   * Use this allocation to hold {@code connection}. Each call to this must be paired with a call to
   * {@link #release} on the same connection.
   */
  public void acquire(RealConnection connection) {
    assert (Thread.holdsLock(connectionPool));
    connection.allocations.add(new StreamAllocationReference(this, callStackTrace));
  }

基本上就是给RealConnection的allocations添加一个到该StreamAllocation的引用。这样看来,同一个连接RealConnection似乎同时可以为多个HTTP请求服务。而我们知道,多个HTTP/1.1请求是不能在同一个连接上交叉处理的。那这又是怎么回事呢?

我们来看connection.allocationLimit的更新设置。RealConnection中如下的两个地方会设置这个值:

public final class RealConnection extends Http2Connection.Listener implements Connection {

......

  private void establishProtocol(int readTimeout, int writeTimeout,
      ConnectionSpecSelector connectionSpecSelector) throws IOException {
    if (route.address().sslSocketFactory() != null) {
      connectTls(readTimeout, writeTimeout, connectionSpecSelector);
    } else {
      protocol = Protocol.HTTP_1_1;
      socket = rawSocket;
    }

    if (protocol == Protocol.HTTP_2) {
      socket.setSoTimeout(0); // Framed connection timeouts are set per-stream.

      Http2Connection http2Connection = new Http2Connection.Builder(true)
          .socket(socket, route.address().url().host(), source, sink)
          .listener(this)
          .build();
      http2Connection.start();

      // Only assign the framed connection once the preface has been sent successfully.
      this.allocationLimit = http2Connection.maxConcurrentStreams();
      this.http2Connection = http2Connection;
    } else {
      this.allocationLimit = 1;
    }
  }
  
  /** When settings are received, adjust the allocation limit. */
  @Override public void onSettings(Http2Connection connection) {
    allocationLimit = connection.maxConcurrentStreams();
  }

可以看到,若不是HTTP/2的连接,则allocationLimit的值总是1。由此可见,StreamAllocation以及RealConnection的allocations/allocationLimit这样的设计,主要是为了实现HTTP/2 multi stream的特性。否则的话,大概为RealConnection用一个inUse标记就可以了。 那

回到StreamAllocation的findConnection(),来看新创建的RealConnection对象建立连接的过程,即RealConnection的connect():

public final class RealConnection extends Http2Connection.Listener implements Connection {
  private final Route route;

  /** The low-level TCP socket. */
  private Socket rawSocket;

  /**
   * The application layer socket. Either an {@link SSLSocket} layered over {@link #rawSocket}, or
   * {@link #rawSocket} itself if this connection does not use SSL.
   */
  public Socket socket;
  private Handshake handshake;
  private Protocol protocol;
  public volatile Http2Connection http2Connection;
  public int successCount;
  public BufferedSource source;
  public BufferedSink sink;
  public int allocationLimit;
  public final List<Reference<StreamAllocation>> allocations = new ArrayList<>();
  public boolean noNewStreams;
  public long idleAtNanos = Long.MAX_VALUE;

  public RealConnection(Route route) {
    this.route = route;
  }

  public void connect(int connectTimeout, int readTimeout, int writeTimeout,
      List<ConnectionSpec> connectionSpecs, boolean connectionRetryEnabled) {
    if (protocol != null) throw new IllegalStateException("already connected");

    RouteException routeException = null;
    ConnectionSpecSelector connectionSpecSelector = new ConnectionSpecSelector(connectionSpecs);

    if (route.address().sslSocketFactory() == null) {
      if (!connectionSpecs.contains(ConnectionSpec.CLEARTEXT)) {
        throw new RouteException(new UnknownServiceException(
            "CLEARTEXT communication not enabled for client"));
      }
      String host = route.address().url().host();
      if (!Platform.get().isCleartextTrafficPermitted(host)) {
        throw new RouteException(new UnknownServiceException(
            "CLEARTEXT communication to " + host + " not permitted by network security policy"));
      }
    }

    while (protocol == null) {
      try {
        if (route.requiresTunnel()) {
          buildTunneledConnection(connectTimeout, readTimeout, writeTimeout,
              connectionSpecSelector);
        } else {
          buildConnection(connectTimeout, readTimeout, writeTimeout, connectionSpecSelector);
        }
      } catch (IOException e) {
        closeQuietly(socket);
        closeQuietly(rawSocket);
        socket = null;
        rawSocket = null;
        source = null;
        sink = null;
        handshake = null;
        protocol = null;

        if (routeException == null) {
          routeException = new RouteException(e);
        } else {
          routeException.addConnectException(e);
        }

        if (!connectionRetryEnabled || !connectionSpecSelector.connectionFailed(e)) {
          throw routeException;
        }
      }
    }
  }

根据路由的类型,来执行不同的创建连接的过程。对于需要创建隧道连接的路由,执行buildTunneledConnection(),而对于普通连接,则执行buildConnection()。

如何判断是否要建立隧道连接呢?来看

  /**
   * Returns true if this route tunnels HTTPS through an HTTP proxy. See <a
   * href="http://www.ietf.org/rfc/rfc2817.txt">RFC 2817, Section 5.2</a>.
   */
  public boolean requiresTunnel() {
    return address.sslSocketFactory != null && proxy.type() == Proxy.Type.HTTP;
  }

可以看到,通过代理服务器,来做https请求的连接(http/1.1的https和http2)需要建立隧道连接,而其它的连接则不需要建立隧道连接。

用于建立隧道连接的buildTunneledConnection()的过程:

  /**
   * Does all the work to build an HTTPS connection over a proxy tunnel. The catch here is that a
   * proxy server can issue an auth challenge and then close the connection.
   */
  private void buildTunneledConnection(int connectTimeout, int readTimeout, int writeTimeout,
      ConnectionSpecSelector connectionSpecSelector) throws IOException {
    Request tunnelRequest = createTunnelRequest();
    HttpUrl url = tunnelRequest.url();
    int attemptedConnections = 0;
    int maxAttempts = 21;
    while (true) {
      if (++attemptedConnections > maxAttempts) {
        throw new ProtocolException("Too many tunnel connections attempted: " + maxAttempts);
      }

      connectSocket(connectTimeout, readTimeout);
      tunnelRequest = createTunnel(readTimeout, writeTimeout, tunnelRequest, url);

      if (tunnelRequest == null) break; // Tunnel successfully created.

      // The proxy decided to close the connection after an auth challenge. We need to create a new
      // connection, but this time with the auth credentials.
      closeQuietly(rawSocket);
      rawSocket = null;
      sink = null;
      source = null;
    }

    establishProtocol(readTimeout, writeTimeout, connectionSpecSelector);
  }

基本上是两个过程:

  1. 建立隧道连接。
  2. 建立Protocol。

建立隧道连接的过程,又分为了几个过程:

  • 创建隧道请求
  • 建立Socket连接
  • 发送请求建立隧道

隧道请求是一个常规的HTTP请求,只是请求的内容有点特殊。初始的隧道请求如:

  /**
   * Returns a request that creates a TLS tunnel via an HTTP proxy. Everything in the tunnel request
   * is sent unencrypted to the proxy server, so tunnels include only the minimum set of headers.
   * This avoids sending potentially sensitive data like HTTP cookies to the proxy unencrypted.
   */
  private Request createTunnelRequest() {
    return new Request.Builder()
        .url(route.address().url())
        .header("Host", Util.hostHeader(route.address().url(), true))
        .header("Proxy-Connection", "Keep-Alive")
        .header("User-Agent", Version.userAgent()) // For HTTP/1.0 proxies like Squid.
        .build();
  }

建立socket连接的过程如下:

  private void connectSocket(int connectTimeout, int readTimeout) throws IOException {
    Proxy proxy = route.proxy();
    Address address = route.address();

    rawSocket = proxy.type() == Proxy.Type.DIRECT || proxy.type() == Proxy.Type.HTTP
        ? address.socketFactory().createSocket()
        : new Socket(proxy);

    rawSocket.setSoTimeout(readTimeout);
    try {
      Platform.get().connectSocket(rawSocket, route.socketAddress(), connectTimeout);
    } catch (ConnectException e) {
      throw new ConnectException("Failed to connect to " + route.socketAddress());
    }
    source = Okio.buffer(Okio.source(rawSocket));
    sink = Okio.buffer(Okio.sink(rawSocket));
  }

主要是创建一个到代理服务器或HTTP服务器的Socket连接。socketFactory最终来自于OkHttpClient,对于OpenJDK 8而言,默认为DefaultSocketFactory:

    /**
     * Returns a copy of the environment's default socket factory.
     *
     * @return the default <code>SocketFactory</code>
     */
    public static SocketFactory getDefault()
    {
        synchronized (SocketFactory.class) {
            if (theFactory == null) {
                //
                // Different implementations of this method SHOULD
                // work rather differently.  For example, driving
                // this from a system property, or using a different
                // implementation than JavaSoft's.
                //
                theFactory = new DefaultSocketFactory();
            }
        }

        return theFactory;
    }

创建隧道的过程是这样子的:

  /**
   * To make an HTTPS connection over an HTTP proxy, send an unencrypted CONNECT request to create
   * the proxy connection. This may need to be retried if the proxy requires authorization.
   */
  private Request createTunnel(int readTimeout, int writeTimeout, Request tunnelRequest,
      HttpUrl url) throws IOException {
    // Make an SSL Tunnel on the first message pair of each SSL + proxy connection.
    String requestLine = "CONNECT " + Util.hostHeader(url, true) + " HTTP/1.1";
    while (true) {
      Http1Codec tunnelConnection = new Http1Codec(null, null, source, sink);
      source.timeout().timeout(readTimeout, MILLISECONDS);
      sink.timeout().timeout(writeTimeout, MILLISECONDS);
      tunnelConnection.writeRequest(tunnelRequest.headers(), requestLine);
      tunnelConnection.finishRequest();
      Response response = tunnelConnection.readResponse().request(tunnelRequest).build();
      // The response body from a CONNECT should be empty, but if it is not then we should consume
      // it before proceeding.
      long contentLength = HttpHeaders.contentLength(response);
      if (contentLength == -1L) {
        contentLength = 0L;
      }
      Source body = tunnelConnection.newFixedLengthSource(contentLength);
      Util.skipAll(body, Integer.MAX_VALUE, TimeUnit.MILLISECONDS);
      body.close();

      switch (response.code()) {
        case HTTP_OK:
          // Assume the server won't send a TLS ServerHello until we send a TLS ClientHello. If
          // that happens, then we will have buffered bytes that are needed by the SSLSocket!
          // This check is imperfect: it doesn't tell us whether a handshake will succeed, just
          // that it will almost certainly fail because the proxy has sent unexpected data.
          if (!source.buffer().exhausted() || !sink.buffer().exhausted()) {
            throw new IOException("TLS tunnel buffered too many bytes!");
          }
          return null;

        case HTTP_PROXY_AUTH:
          tunnelRequest = route.address().proxyAuthenticator().authenticate(route, response);
          if (tunnelRequest == null) throw new IOException("Failed to authenticate with proxy");

          if ("close".equalsIgnoreCase(response.header("Connection"))) {
            return tunnelRequest;
          }
          break;

        default:
          throw new IOException(
              "Unexpected response code for CONNECT: " + response.code());
      }
    }
  }

主要HTTP 的 CONNECT 方法建立隧道。

而建立常规的连接的过程则为:

  /** Does all the work necessary to build a full HTTP or HTTPS connection on a raw socket. */
  private void buildConnection(int connectTimeout, int readTimeout, int writeTimeout,
      ConnectionSpecSelector connectionSpecSelector) throws IOException {
    connectSocket(connectTimeout, readTimeout);
    establishProtocol(readTimeout, writeTimeout, connectionSpecSelector);
  }

建立socket连接,然后建立Protocol。建立Protocol的过程为:

  private void establishProtocol(int readTimeout, int writeTimeout,
      ConnectionSpecSelector connectionSpecSelector) throws IOException {
    if (route.address().sslSocketFactory() != null) {
      connectTls(readTimeout, writeTimeout, connectionSpecSelector);
    } else {
      protocol = Protocol.HTTP_1_1;
      socket = rawSocket;
    }

    if (protocol == Protocol.HTTP_2) {
      socket.setSoTimeout(0); // Framed connection timeouts are set per-stream.

      Http2Connection http2Connection = new Http2Connection.Builder(true)
          .socket(socket, route.address().url().host(), source, sink)
          .listener(this)
          .build();
      http2Connection.start();

      // Only assign the framed connection once the preface has been sent successfully.
      this.allocationLimit = http2Connection.maxConcurrentStreams();
      this.http2Connection = http2Connection;
    } else {
      this.allocationLimit = 1;
    }
  }

HTTP/2协议的协商过程在connectTls()的过程中完成。

总结一下OkHttp3的连接RealConnection的含义,或者说是ConnectInterceptor从StreamAllocation中获取的RealConnection对象的状态:

  1. 对于不使用HTTP代理的HTTP请求,为一个到HTTP服务器的Socket连接。后续直接向该Socket连接中写入常规的HTTP请求,并从中读取常规的HTTP响应。
  2. 对于不使用代理的https请求,为一个到https服务器的Socket连接,但经过了TLS握手,协议协商等过程。后续直接向该Socket连接中写入常规的请求,并从中读取常规的响应。
  3. 对于使用HTTP代理的HTTP请求,为一个到HTTP代理服务器的Socket连接。后续直接向该Socket连接中写入常规的HTTP请求,并从中读取常规的HTTP响应。
  4. 对于使用代理的https请求,为一个到代理服务器的隧道连接,但经过了TLS握手,协议协商等过程。后续直接向该Socket连接中写入常规的请求,并从中读取常规的响应。

关于HTTP代理的更多内容,可以参考HTTP 代理原理及实现(一)

OkHttp3中对路由的处理大体如此。

点赞
收藏
评论区
推荐文章
皕杰报表之UUID
​在我们用皕杰报表工具设计填报报表时,如何在新增行里自动增加id呢?能新增整数排序id吗?目前可以在新增行里自动增加id,但只能用uuid函数增加UUID编码,不能新增整数排序id。uuid函数说明:获取一个UUID,可以在填报表中用来创建数据ID语法:uuid()或uuid(sep)参数说明:sep布尔值,生成的uuid中是否包含分隔符'',缺省为
待兔 待兔
5个月前
手写Java HashMap源码
HashMap的使用教程HashMap的使用教程HashMap的使用教程HashMap的使用教程HashMap的使用教程22
特处士 特处士
2年前
什么是路由器?
路由器(路由器)是连接两个或两个以上网络的硬件设备,充当网络之间的网关,是读取每个数据包中的地址,然后决定如何传输的专用智能网络设备。它可以理解不同的协议,例如局域网使用的以太网协议和互联网使用的TCP/IP协议。这样,路由器(https://ww
移动路由器如果隐藏了该如何恢复
家中的移动路由器(https://www.ruijie.com.cn/cp/lyydly/)之前设置了隐藏wifi,现在不想隐藏wifi了。我该怎么恢复呢?首先用电脑或手机连接你的移动路由器网络,然后登录它的设置界面。登录设置界面后,进入无线设置
Souleigh ✨ Souleigh ✨
3年前
前端性能优化 - 雅虎军规
无论是在工作中,还是在面试中,web前端性能的优化都是很重要的,那么我们进行优化需要从哪些方面入手呢?可以遵循雅虎的前端优化35条军规,这样对于优化有一个比较清晰的方向.35条军规1.尽量减少HTTP请求个数——须权衡2.使用CDN(内容分发网络)3.为文件头指定Expires或CacheControl,使内容具有缓存性。4.避免空的
good123 good123
3年前
RIP路由协议
动态路由定义:各个路由器之间运行某种协议(算法),通过收发数据包的形式获取未知路径(路由器交换信息)。动态路由的特点减少了管理任务占用了网络带宽动态路由协议概述路由器协议:路由器之间用来交换信息的语言。度量值:跳数、带宽、负载、时延、可靠性、成本路由器通过度量值来确定最优路由路径收敛使所有路由表都达到一致状态的过程静态路由和动态路由的关系网络中静态路由和动态
Stella981 Stella981
3年前
Nginx(Windows)
Nginx是一个高性能的HTTP和反向代理服务器,也是一个IMAP/POP3/SMTP服务器。反向代理方式是指以代理服务器来接受internet上的连接请求,然后将请求转发给内部网络上的服务器,并将从服务器上得到的结果返回给internet上请求连接的客户端,此时代理服务器对外就表现为一个反向代理服务器。比如我
Stella981 Stella981
3年前
Nginx是什么及作用?
一:介绍nginx是一个高性能的HTTP和反向代理服务器,其特点是占用内存少,并发能力强。二:名词介绍代理服务器:代理服务器英文全称是ProxyServer,其功能就是代理网络用户去取得网络信息。形象的说:它是网络信息的中转站,去获取信息。主要的功能有:1.突破自身IP访问限制,访问国外站点。教育网、169网等
Wesley13 Wesley13
3年前
TCP拥塞控制
一般原理:发生拥塞控制的原因:资源(带宽、交换节点的缓存、处理机)的需求可用资源。作用:拥塞控制就是为了防止过多的数据注入到网络中,这样可以使网络中的路由器或者链路不至于过载。拥塞控制要做的都有一个前提:就是网络能够承受现有的网络负荷。对比流量控制:拥塞控制是一个全局的过程,涉及到所有的主机、路由器、以及降低网络相关的所有因素。流量控制往往指点对点
Stella981 Stella981
3年前
Http代理穿透
原理HTTP代理服务器中能够提供一种HTTPCONNECT代理服务,能够允许用户建立TCP连接到任何端口。通过CONNECT方法穿透代理的实现方法为:CONNECT代理服务器的代理端口(如:8080);如果成功返回就可以按照正常的Socket进行通讯。当然在此之前需要先获得代理相关的信息。如何获取HTTP代理相关信息程序中是通过