Socket服务器
Netty作为Socket服务器,需要编写服务端和客户端,服务器端和客户端收发消息通过自定义的Handler.channelRead0方法来交互,客户端连接上服务器后,需要在active时向服务器发送一条消息来触发服务器的行为。
服务端实现
/**
* Created by fubin on 2019/7/11.
*/
public class SocketServer {
public static void main(String[] args) {
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
try{
ServerBootstrap serverBootstrap = new ServerBootstrap();
serverBootstrap.group(bossGroup,workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new SocketServerInitializer());
ChannelFuture channelFuture = serverBootstrap.bind(8899).sync();
channelFuture.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
}
class SocketServerInitializer extends ChannelInitializer<SocketChannel>{
protected void initChannel(SocketChannel socketChannel) throws Exception {
ChannelPipeline channelPipeline = socketChannel.pipeline();
channelPipeline.addLast(new LengthFieldBasedFrameDecoder(Integer.MAX_VALUE,0,4,0,4));
channelPipeline.addLast(new LengthFieldPrepender(4));
channelPipeline.addLast(new StringDecoder(CharsetUtil.UTF_8));
channelPipeline.addLast(new StringEncoder(CharsetUtil.UTF_8));
channelPipeline.addLast(new SocketServerHandler());
}
}
class SocketServerHandler extends SimpleChannelInboundHandler<String>{
protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
//远程地址
System.out.println(ctx.channel().remoteAddress()+","+msg);
//处理完业务,把结果返回给客户端
ctx.channel().writeAndFlush("from server:"+ UUID.randomUUID());
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
super.exceptionCaught(ctx, cause);
//出现异常,关闭连接
ctx.close();
}
}
客户端实现
/**
* Created by fubin on 2019/7/11.
*/
public class SocketClient {
public static void main(String[] args) {
EventLoopGroup eventLoopGroup = new NioEventLoopGroup();
try{
Bootstrap bootstrap = new Bootstrap();
bootstrap.group(eventLoopGroup).channel(NioSocketChannel.class).handler(new SocketClientInitializer());
ChannelFuture future = bootstrap.connect("localhost",8899).sync();
future.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
eventLoopGroup.shutdownGracefully();
}
}
}
class SocketClientInitializer extends ChannelInitializer<SocketChannel>{
protected void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline channelPipeline = ch.pipeline();
channelPipeline.addLast(new LengthFieldBasedFrameDecoder(Integer.MAX_VALUE,0,4,0,4));
channelPipeline.addLast(new LengthFieldPrepender(4));
channelPipeline.addLast(new StringDecoder(CharsetUtil.UTF_8));
channelPipeline.addLast(new StringEncoder(CharsetUtil.UTF_8));
channelPipeline.addLast(new SocketClientHandler());
}
}
class SocketClientHandler extends SimpleChannelInboundHandler<String>{
protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
System.out.println(ctx.channel().remoteAddress());
System.out.println("client output:"+msg);
ctx.channel().writeAndFlush("from client:"+ LocalDateTime.now());
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
super.exceptionCaught(ctx, cause);
ctx.close();
}
//在连接激活时,客户端向服务器发送一条消息
@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
ctx.channel().writeAndFlush("hello world socket");
}
}
Socket实现的聊天程序消息群发
netty实现多客户端消息群发的关键 : ChannelGroup
服务端实现
/**
* Created by fubin on 2019/7/11.
* 聊天程序,消息群发
*/
public class ChatServer {
public static void main(String[] args) {
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
try{
ServerBootstrap serverBootstrap = new ServerBootstrap();
serverBootstrap.group(bossGroup,workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new ChatServerInitializer());
ChannelFuture channelFuture = serverBootstrap.bind(8899).sync();
channelFuture.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
}
class ChatServerInitializer extends ChannelInitializer<SocketChannel> {
protected void initChannel(SocketChannel socketChannel) throws Exception {
ChannelPipeline channelPipeline = socketChannel.pipeline();
//分隔符编解码器
channelPipeline.addLast(new DelimiterBasedFrameDecoder(4096, Delimiters.lineDelimiter()));
channelPipeline.addLast(new StringDecoder(CharsetUtil.UTF_8));
channelPipeline.addLast(new StringEncoder(CharsetUtil.UTF_8));
channelPipeline.addLast(new ChatServerHandler());
}
}
class ChatServerHandler extends SimpleChannelInboundHandler<String> {
//保存channel对象
private static ChannelGroup channels = new DefaultChannelGroup(GlobalEventExecutor.INSTANCE);
protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
Channel channel = ctx.channel();
//广播消息
channels.forEach(ch ->{
if(channel != ch){
ch.writeAndFlush(channel.remoteAddress() + "发送的消息:"+ msg + "\n");
}else{
ch.writeAndFlush(" 【自己】" + msg + "\n");
}
});
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
super.exceptionCaught(ctx, cause);
//出现异常,关闭连接
ctx.close();
}
/**
* 连接建立,告诉其他客户端,xxx已经上线
* @param ctx
* @throws Exception
*/
@Override
public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
Channel channel = ctx.channel();
//广播
channels.writeAndFlush("【服务器】 - " + channel.remoteAddress() + "加入\n");
channels.add(channel);
}
@Override
public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
Channel channel = ctx.channel();
//广播
channels.writeAndFlush("【服务器】 - " + channel.remoteAddress() + "离开\n");
//此代码可不要,netty自动移除
//channels.remove(channel);
//验证
System.out.println("channelGroup size :"+channels.size());
}
@Override
public void channelInactive(ChannelHandlerContext ctx) throws Exception {
Channel channel = ctx.channel();
System.out.println("【服务器】- "+ channel.remoteAddress() + "下线\n");
}
@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
Channel channel = ctx.channel();
System.out.println("【服务器】- "+ channel.remoteAddress() + "上线\n");
}
}
客户端实现
/**
* Created by fubin on 2019/7/11.
*/
public class ChatClient {
public static void main(String[] args) {
EventLoopGroup eventLoopGroup = new NioEventLoopGroup();
try{
Bootstrap bootstrap = new Bootstrap();
bootstrap.group(eventLoopGroup).channel(NioSocketChannel.class).handler(new ChatClientInitializer());
Channel channel = bootstrap.connect("localhost",8899).sync().channel();
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
//循环监听客户端输入
for(;;){
channel.writeAndFlush(br.readLine()+"\r\n");
}
} catch (InterruptedException | IOException e) {
e.printStackTrace();
} finally {
eventLoopGroup.shutdownGracefully();
}
}
}
class ChatClientInitializer extends ChannelInitializer<SocketChannel>{
protected void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline channelPipeline = ch.pipeline();
channelPipeline.addLast(new DelimiterBasedFrameDecoder(4096, Delimiters.lineDelimiter()));
channelPipeline.addLast(new StringDecoder(CharsetUtil.UTF_8));
channelPipeline.addLast(new StringEncoder(CharsetUtil.UTF_8));
channelPipeline.addLast(new ChatClientHandler());
}
}
class ChatClientHandler extends SimpleChannelInboundHandler<String>{
protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
System.out.println(msg);
}
}
应用内的推送的思考: 服务器端和客户端维持长连接推送给app,如果客户端断线,服务端需要把消息保存在数据库或者mongodb中,当客户端重连后,服务端再再重新发送。